As a Unity game developer, you want to write clean, efficient, and concise code to create the best gaming experience for your players. One way to achieve this is by using lambdas in C#.
Lambda introduction
Lambdas are a concise way to create anonymous functions in C# that can be assigned to a delegate or passed as a parameter to a method. They provide a powerful tool for simplifying your code and making it easier to read and maintain.
Example #1
Here’s a simple example of a lambda expression in C#:
int[] numbers = { 2, 3, 4, 5 };
int evenCount = numbers.Count(x => x % 2 == 0);
C#In this example, we use a lambda expression to count the number of even numbers in an array. The lambda expression x => x % 2 == 0
defines an anonymous function that takes an integer x
as input and returns a boolean indicating whether x
is even.
Example #2: Event Handling
Lambdas are commonly used in LINQ queries, event handling, and asynchronous programming. They can also be used to simplify common programming patterns, such as the observer pattern.
Here’s an example of using a lambda expression for event handling in Unity:
public class PlayerController : MonoBehaviour
{
public delegate void OnScoreChanged(int score);
public static event OnScoreChanged ScoreChanged;
private int score = 0;
void Start()
{
// Subscribe to the ScoreChanged event with a lambda expression
ScoreChanged += (newScore) => {
score += newScore;
Debug.Log("Score changed: " + score);
};
}
void Update()
{
// Trigger the ScoreChanged event with a lambda expression
if (Input.GetKeyDown(KeyCode.Space))
{
ScoreChanged?.Invoke(10);
}
}
}
C#In this example, we define an event ScoreChanged
that triggers when the player’s score changes. We use a lambda expression to subscribe to the event and update the score, and another lambda expression to trigger the event when the player presses the space bar.
Conclusion
In summary, lambdas in C# are a powerful tool for simplifying your code and making it more readable and maintainable. They are commonly used in Unity game development for LINQ queries, event handling, and asynchronous programming. By mastering lambdas, you can take your Unity game development skills to the next level.