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Read more about the article Collision Layers in Unity C# [Basics]

Collision Layers in Unity C# [Basics]

When handling collisions in a game, there comes a time when you don't want everything to collide with everything else. To help you achieve this, you can use collision layers…

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Read more about the article Collider Events in Unity C#

Collider Events in Unity C#

Understanding collider events is crucial for creating interactive and dynamic games. In Unity, a collider is a component that can be attached to a game object to detect collisions with…

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Read more about the article Mouse Events in Unity C#

Mouse Events in Unity C#

Understanding mouse events is crucial for creating engaging and interactive gameplay. Mouse events are user inputs that are triggered when a user interacts with their mouse, such as clicking or…

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Read more about the article Intercepting HTTP Requests / Responses in Angular

Intercepting HTTP Requests / Responses in Angular

Angular's HttpInterceptor is a powerful feature that allows developers to intercept HTTP requests and responses in their Angular applications. This feature provides a way to modify HTTP requests and responses…

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Read more about the article An Introduction to Lambdas in C# for Unity Game Developers

An Introduction to Lambdas in C# for Unity Game Developers

As a Unity game developer, you want to write clean, efficient, and concise code to create the best gaming experience for your players. One way to achieve this is by…

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Read more about the article C# Unity Tuples Tutorial

C# Unity Tuples Tutorial

As a Unity C# game developer, you might come across situations where you need to return multiple values from a method or store multiple values in a single variable. This…

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Read more about the article Java Lambda Functions

Java Lambda Functions

Java is an object-oriented programming language, but it also supports functional programming paradigms. Java 8 introduced Lambda expressions, which allow developers to write functional code in a more concise and…

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Read more about the article 4 Easy Ways To Center A DIV

4 Easy Ways To Center A DIV

Have you ever spent hours staring at your computer screen, trying to center a <div> element and feeling like it's the only thing standing between you and web design perfection?…

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Read more about the article Metadata and what it is used for

Metadata and what it is used for

Metadata is an essential element of web development, playing a crucial role in improving website SEO, accessibility, and user experience. Simply put, metadata refers to data that describes other data,…

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Read more about the article Set Metadata in Angular at runtime

Set Metadata in Angular at runtime

When it comes to building a website, it's not just about creating an aesthetically pleasing design or crafting engaging content. In order for your website to be discovered and understood…

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  • Collision Layers in Unity C# [Basics]
  • Collider Events in Unity C#
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  • Intercepting HTTP Requests / Responses in Angular
  • An Introduction to Lambdas in C# for Unity Game Developers

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